City Scapes
Dark blue pixel backgrounds depicting cyberpunk urban environments. Focus on lighting contrast and atmospheric perspective using limited color palettes.
Style GuideCelebrating a decade and a half of pushing boundaries in indie game development. From our first Dublin release to the latest pixel night experiments, explore the visual history of Norunds.
Navigate through our fifteen-year journey. Use the selector below to highlight specific milestones from our history, including the pivotal release of our first title in Dublin and the evolution of our signature "Pixel Night" visual style.
Year 1: Foundation Established. Norunds begins its journey in game development, focusing on retro aesthetics and modern mechanics.
Each milestone represents a significant phase in our development cycle. The timeline tracks major releases, technology shifts, and our expansion into new visual territories.
1-3: Startup Phase
4-7: First Major Release
8-11: Expansion & Style Refinement
12-15: Pixel Night & Beyond
Our signature "Pixel Night" aesthetic combines stark contrasts with atmospheric depth. Below are examples from our internal style guides and recent projects.
Dark blue pixel backgrounds depicting cyberpunk urban environments. Focus on lighting contrast and atmospheric perspective using limited color palettes.
Style GuideBlack and white static poses designed for maximum clarity. Perfect for rapid prototyping and maintaining visual identity across different resolutions.
AssetsSharp, retro interface bits for menus, health bars, and notifications. Designed to complement gameplay without cluttering the screen.
InterfaceUnderstanding the Norunds approach requires looking beyond surface aesthetics. Our methodology centers on three pillars: technical precision, visual consistency, and narrative integration. Every pixel serves a purpose in the broader game architecture.
When evaluating pixel art quality, we prioritize anti-aliasing strategy, palette discipline, and animation fluidity. These aren't just artistic choices—they're technical constraints that define player experience and system performance.
Myth: "Pixel art is easy and quick to produce."
Correction: Proper pixel art requires meticulous planning and can be more time-intensive than high-res art due to precision requirements.
Fact: "Limited palette increases visual impact."
Constrained color choices create stronger visual identity and help players distinguish game elements instantly.
Establish core gameplay mechanics and technical limitations. Determine resolution target, color palette size, and memory budget early in the process.
Select art style approach—pixel art, vector, or hybrid. Create test assets and validate against core gameplay loops for visual clarity and impact.
Build full asset pipeline with consistent naming and versioning. Iterate based on playtest feedback, focusing on readability and animation smoothness.
Final quality check across all platforms and screen sizes. Plan for expansion, DLC assets, and community modding support if applicable.
Our asset pipeline consistently delivers sub-100ms load times on standard hardware. Stress testing with 500+ concurrent sprites shows maintained frame stability across mid-range devices.
"The visual clarity in their latest release makes competitive play incredibly accessible. No visual noise, just pure gameplay."
— Alex M., Competitive Player
Every asset undergoes triple-review: technical validation, artistic consistency check, and gameplay integration testing. We maintain a public bug tracker for transparent issue resolution.
Questions about our process? Get in touch or review our Premium Access terms.